Small utility created for experimenting with shaders in Godot 2D canvas.

While web-based tools are available, this utility allows writing Godot-specific syntax and directly porting the code to projects.

Used in developing Serenity Ascend.


useful links:

https://docs.godotengine.org/en/stable/tutorials/shaders/introduction_to_shaders...

https://developer.mozilla.org/en-US/docs/Games/Techniques/3D_on_the_web/GLSL_Sha...

Published 18 days ago
StatusReleased
CategoryTool
PlatformsHTML5
Authorranuzz
TagsGodot

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