Shader Playground
Small utility created for experimenting with shaders in Godot 2D canvas.
While web-based tools are available, this utility allows writing Godot-specific syntax and directly porting the code to projects.
Used in developing Serenity Ascend.
useful links:
https://docs.godotengine.org/en/stable/tutorials/shaders/introduction_to_shaders...
https://developer.mozilla.org/en-US/docs/Games/Techniques/3D_on_the_web/GLSL_Sha...
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